We don’t need no coding knowledge to read. Except
In this view, programming has almost no connection with theoretical and philosophical considerations, with concept and aesthetics, with a design focus on human action and interpretation. This attitude is often adopted by new media scholars and practitioners, including game designers and game studies scholars, who may assume that the “mere” technical details of code can be safely bracketed out of the consideration of the artifact. …
By procedural literacy I mean the ability to read and write processes, to engage procedural representation and aesthetics, to understand the interplay between the culturally-embedded practices of human meaning-making and technically-mediated processes. With appropriate programming, a computer can embody any conceivable process; code is the most versatile, general process language ever created. Hence, the craft skill of programming is a fundamental component of procedural literacy, though it is not the details of any particular programming language that matters, but rather the more general tropes and structures that cut across all languages.
Procedural Literacy: Educating the New Media Practitioner – Michael Mateas | ETC Press